Bài tập Listening 51: The World of eSports

Bài Listening có chủ đề về ngành Thể Thao Điện Tử (The World of eSports). Đây là một ngành nghề mới, có tuổi đời chỉ khoảng 20 năm trở lại kể từ thời điểm viết bài này. Các bạn hãy lắng nghe thật kỹ bài Listening và trả lời chính xác câu hỏi.

bai-tap-listening-51-the-world-of-esports
Nội dung bài viết

Bài Listening

Questions

Section 1: Introduction to eSports

  1. What does eSports stand for?
  2. Name two game genres mentioned in the recording.
  3. List two major eSports tournaments mentioned.
  4. On which platform are eSports events commonly streamed live?
  5. How has eSports grown in the past decade?

Section 2: The Life of a Professional eSports Player

  1. How many hours a day do professional eSports players typically practice?
  2. Why is physical fitness important for eSports players?
  3. What role do sports psychologists play in an eSports team?
  4. List two activities eSports players do during their practice sessions.
  5. What is one key aspect of being a professional eSports player besides playing games?

Section 3: The Business of eSports

  1. Name three major brands that sponsor eSports teams and events.
  2. How do in-game ads contribute to the eSports industry?
  3. What are media rights in the context of eSports?
  4. Besides sponsorships and advertising, what is another revenue stream for eSports?
  5. Why are media rights important for eSports revenue?
  1. What are two technologies mentioned that are shaping the future of eSports?
  2. Which regions are seeing an expansion of eSports markets?
  3. How are educational institutions getting involved in eSports?
  4. What is one sustainability practice being implemented by eSports event organizers?
  5. Why are VR and AR significant for the future of eSports?

Answers

Section 1:

  1. Electronic sports.
  2. First-person shooters, real-time strategy games.
  3. The International for Dota 2, League of Legends World Championship.
  4. Twitch.
  5. It has grown from a niche hobby into a multi-billion dollar industry.

Section 2:

  1. 8-12 hours.
  2. To maintain good posture and hand-eye coordination.
  3. To help players manage stress and stay focused.
  4. Improving their skills, studying opponents, developing strategies with their team.
  5. Strategic planning and mental health management.

Section 3:

  1. Coca-Cola, Intel, Red Bull.
  2. They reach a wide audience and provide significant revenue.
  3. The rights to air tournaments on streaming platforms and traditional broadcasters.
  4. Merchandise sales.
  5. They generate substantial revenue for the industry.

Section 4:

  1. Virtual reality (VR), augmented reality (AR).
  2. South America, Africa.
  3. Offering scholarships and establishing varsity teams.
  4. Implementing eco-friendly practices.
  5. They offer immersive experiences for both players and viewers.

Audio Script

Section 1: Introduction to eSports

Instructions: Listen to the following recording about the introduction to eSports and answer the questions below.

Recording Script:

“eSports, short for electronic sports, refers to competitive video gaming at a professional level. Over the past decade, eSports has grown from a niche hobby into a multi-billion dollar industry. Players compete in various game genres, including first-person shooters, real-time strategy games, and multiplayer online battle arenas. Major tournaments, such as The International for Dota 2 and the League of Legends World Championship, offer prize pools in the millions. Additionally, eSports events are often streamed live on platforms like Twitch, attracting millions of viewers worldwide.”

Section 2: The Life of a Professional eSports Player

Instructions: Listen to the following recording about the life of a professional eSports player and answer the questions below.

Recording Script:

“Being a professional eSports player is not just about playing games all day. It requires rigorous training, strategic planning, and physical fitness. Players often practice for 8-12 hours a day, focusing on improving their skills, studying opponents, and developing strategies with their team. Physical fitness is also important, as players need to maintain good posture and hand-eye coordination. Additionally, mental health is crucial, with many teams employing sports psychologists to help players manage stress and stay focused.”

Section 3: The Business of eSports

Instructions: Listen to the following recording about the business aspect of eSports and answer the questions below.

Recording Script:

“The business of eSports encompasses sponsorships, advertising, and media rights. Major brands like Coca-Cola, Intel, and Red Bull sponsor teams and events, providing financial support and marketing opportunities. Advertising plays a significant role, with in-game ads and branded content reaching a wide audience. Media rights are another crucial revenue stream, with streaming platforms and traditional broadcasters paying substantial sums to air tournaments. Furthermore, merchandise sales, including team jerseys and gaming peripherals, contribute to the industry’s revenue.”

Instructions: Listen to the following recording about future trends in eSports and answer the questions below.

Recording Script:

“The future of eSports looks promising, with several trends shaping its evolution. One significant trend is the integration of virtual reality (VR) and augmented reality (AR) in games, offering immersive experiences for both players and viewers. Another trend is the expansion of eSports into new markets, particularly in regions like South America and Africa. Additionally, educational institutions are beginning to recognize eSports, offering scholarships and establishing varsity teams. Finally, there is a growing emphasis on sustainability, with event organizers implementing eco-friendly practices.”

Học lại bài cũ: Bài tập Listening 50: The Impact of Fast Fashion.

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